Battle Rules

Sanctioned Rules
When battling Pokémon in the wild, there is nothing stopping a trainer from using and carrying any number of monsters (besides the general difficulty of controlling a small mob). In an actual sanctioned match, such as those within a gym or competition, things change dramatically.

  • Unless otherwise specified, each trainer is only allowed to use one monster at any given time. A trainer must recall the Pokémon they are currently using in order to send out another one.
  • Unless otherwise specified, each trainer starts the match with only 6 (or fewer) Pokémon to choose from. Once all of his Pokémon have been defeated, the trainer has lost the match.
  • Sanctioned matches are always nonlethal battles. The match only goes until the opposing Pokémon has fainted (reached 0 hp) or the trainer or monster surrenders.
  • A battle must be contained within a certain area agreed upon by the combatants and any judges present. Usually this will be a battle court or gym. In less official matches, such as between trainers in the field, the area could be nearly anything, from a particular clearing or lake, to a small patch of grass.
  • Unless otherwise specified, each Pokemon may only use four of its attacks over the course of a match, though it may use those attacks as often as needed. These four moves must be chosen before the battle begins.
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